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Ben Goodman
Elestrals Beyond: 1.1.1 Patch Notes

Greetings Casters,

We have a small bugfix release for you this week.

The following changes will go live today at 4:15pm EDT. When the new update rolls out, active players will be disconnected while the old server version shuts down and the new one comes online. This interruption will last a short time, after which you can immediately resume playing.

Here are all the changes shipping in 1.1.1 today:

CARD ADDITIONS

  • Tadpuff - Escaped from Tartarus has been added.
  • All Creator Promo cards have been added.

BUGFIXES

  • If an Elestral or Rune are responded to with a Counter, the Elestral or Rune will now properly resolve to the field instead of being sent to the Underworld.
  • If Activate is used to add an Effect on top of a Rune on the Chain, the Chain will now fully clear when both players Ready.
  • [Partial Fix] If the Foretell zone is hidden and the deck is searched, the player will no longer be locked out of interacting with their deck. As a note, this fix is partial and we recommend concluding Foretell before performing any other actions.
  • If a face-down Rune is picked up and returned to hand, the name of the Rune will no longer display in the game log.
  • All cards with missing art now have the correct art.

The team is hard at work on additional functionality and QoL updates for our 1.2.0 release coming soon. Please continue to leave your bug reports and feature requests in the official Elestrals discord. Thank you!